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๐ŸŽฎ Godot Scene Manager System 

Take full control of your gameโ€™s flow with this Scene Manager system for Godot 4.3+ — the same setup used in my YouTube tutorials!
This lightweight yet powerful system lets you load, unload, and transition between scenes seamlessly, while keeping your global scripts clean and organized.

Perfect for platformers, Metroidvanias, and multi-scene projects, this is the foundation you need for a scalable and professional Godot architecture.

๐Ÿš€ Features

  • Global Scene Management โ€“ Easily handle scene loading, unloading, and switching.

  • Persistent Global Scripts โ€“ Manage Audio, UI, and Transitions through autoloads.

  • Smooth Transitions โ€“ Built-in structure for loading screens and animated fades.

  • Modular Design โ€“ Plug it into any project and expand with your own systems.

  • Godot 4.3+ Ready โ€“ Uses up-to-date methods like UID so functions don't change if your file structure does!

๐Ÿ“บ Learn How It Works

๐ŸŽฅ Watch the full tutorial on YouTube:
๐Ÿ‘‰ BiLLz Devs YouTube Channel

๐Ÿ’ฌ Join the community:
๐Ÿ‘‰ Discord Server

Published 2 days ago
StatusReleased
CategoryOther
AuthorBiLLz

Purchase

Buy Now$2.99 USD or more

In order to download this project you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

001-Scene Structures in Godot.zip 1.3 MB
002 - Basic Scene Manager to Change Scenes.zip 1.5 MB

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